A frame is a knowledge represention structure where each item has a number of slots. For example for frames representing animals this might include slots for number_of_legs, flies, or common_name. Slots may be true/false Boolean values, numbers, or other forms of data including more frames. Frames have similarities to some forms of object-orented systems.
Used in Chap. 2: page 20; Chap. 13: page 196; Chap. 18: page 279
Also known as: frame

Frame representation of supermarket